Generate 3D Assets from Text or Images
Customuse turns a short prompt or reference picture into a starting point for a 3D asset. The Generate 3D workspace lets users switch between Text to 3D and Image to 3D, describe the object they want, choose a platform context, and select a style before sending the request. This makes early concept work approachable without requiring a full desktop modeling setup.
An Explore gallery provides examples such as buildings, characters, weapons, and accessories, while History keeps previous requests close to the creation screen. Model choices including Tripo support different asset goals, and the visible coin balance helps users understand when a generation will use credits. Together, these controls make the workflow easy to plan before committing to a result.
Build Roblox Clothing and World Assets
Roblox creators can begin with asset types that match common platform projects instead of starting from an empty canvas. The Home screen groups 3D Accessories, layered clothing tops and bottoms, world assets, classic clothing, and broader UGC templates, giving clothing designers and world builders a direct route into the right format.
Customuse also supports a template-led clothing workflow for users who prefer editing an existing base. Creators can pick a garment template, adjust colors or artwork, preview the design, and prepare it for a Roblox project. The combination of 3D categories and classic clothing choices is useful for testing several visual directions while keeping the intended platform and asset type clear from the beginning.
Create Images and Videos with AI Models
The Media workspace extends Customuse beyond mesh generation by bringing AI image and video creation into the same app. Users can move between Image and Video modes, enter a visual idea, choose an available model, set an aspect ratio, and adjust additional controls before generating. This is useful for concept art, scene exploration, thumbnails, or motion ideas that can accompany a 3D project.
A gallery of recent examples provides visual references ranging from characters and weapons to cinematic city scenes. Model and ratio selectors keep the setup compact on a phone, while the bottom navigation makes it easy to return to 3D generation or templates. Creators can therefore explore a broader visual direction before deciding which idea deserves further development.
Organize Templates, History, and Saved Work
Customuse separates discovery, creation, and project management into clear areas. Home presents asset categories and model recommendations, Generate 3D focuses on prompts and references, Media handles image or video ideas, and Templates provides reusable starting points. My Assets is reserved for account-linked work, helping returning users keep generated or edited items apart from the public inspiration feed.
Account access is available through Apple, Google, Roblox, or email, which gives creators several ways to return to their saved workspace. Explore and History tabs also make it easier to move between community examples and earlier generation activity. This structure suits users who iterate repeatedly, compare several concepts, and want a predictable place to continue an unfinished clothing, world, image, video, or 3D asset project.